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The beginning: http://www.gamedev.net/community/forums/topic.asp?topic_id=464740 The first concept: http://www.gamedev.net/community/forums/topic.asp?topic_id=465187 The recruiting phase:...
Theme Most importantly: The purpose of this game is, in some way; not necessarily with strong realism, to show some of the downsides of overfishing. Creating shocking images that gets to people is...
Ocean Legacy NET.org
If you are allowed to edit pages in this Site, simply click on edit button at the bottom of the page. This will open an editor with a toolbar pallette with options. To create a link to a new page,...
Please change this page according to your policy (configure first using Site Manager) and remove this note. Who can join? You can write here who can become a member of this site. Join! So you...
Audio Now, as for what kind of music I had in mind. I'm kinda thinking about some soothing ocean music to begin with. It should have the kind of travel-touch to it if you know what I mean. A kind...
Type of music The underwater music in Donkey Kong is an excellent example of a calming submerged musictrack. However, in this game we'll be going for something a tad more "stressfull", though...
Visit our OceanGame IRC Channel to talk live along with the other members of the team. All you need is a browser that supports Java.
Welcome to Ocean Legacy's promotional flashgame project, created and in progress by volunteer indie developers. This site serves as the base for Ocean Legacy's promotional flashgame, currently...
For some reason, I'm unable to get the photos to load. I'll keep trying, but please let me know if you need one. Below are some pictures with a little background, to help with the graphics and game...
Gameplay Images Okey, quick explanation: The coloured dots represents the player's choices of direction. The black line shows where the bonusfish swims if you come from the right direction. The...
Wiki Home Go back to where you started. Concept Description This page illustrates a brief explanation of our simple concept. Visuals We have constructed a brief list in order to get an easy...
Members: Moderators Admins
Lead Programmer Matthew Casperson, aka Phyxx - Programming the game in Flex. Concept Writer and Project Manager Erlend S. Heggen, aka Sadr, with the kind help of..: Joseph Gordon ,aka Ocean...
A page just for testing the uploadsystem.
Forum IRC Channel The team Contact
For reference images, see here. This page serves to list what kind of work has to be done by our artist(s). We're aiming to achieve a rather high quality on our graphical content, as this game will...
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